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Tools: Aurora OS.js : I built a web-tech OS. It’s kinda an OS. Fine... it’s a hacking game.
2026-02-15
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₩Ⱨ₳₮ ɆӾł₴₮₴ Ɽł₲Ⱨ₮ ₦Ø₩ ## Key features: ## WⱧɆⱤE ₮Ⱨł₴ łS ₲Øł₦G? ## View full roadmap ## ₩ⱧɎ THł₴ ɆӾłST₴? ## ₵ɄRⱤɆ₦T ₴₮₳₮US (Contributors wanted) ## Ⱡł₵ENSɆ & Ø₮ⱧɆRS ## Community ## Other links Aurora OS.js isn't just a web-based OS. It's a portal. Born from the intersection of digital art and cyberpunk culture, this project reimagines the operating system as an immersive game world. It is a high-fidelity hacking simulator built on modern web technologies (React, Vite, Electron), designed to blur the line between utility and gameplay. Currently in its pre-Alpha stage, it serves as the foundation for a future MMO hacking universe - a persistent world where you script, hack, and uncover the lore of an emerging game universe. Aurora OS.js is developed in clear evolutionary steps: The long‑term vision is a MMO hacking simulator based on a high-fidelity OS (Aurora OS.js) that lets you engage in scripting (JS/TS/bash), PvP, PvE, and lots of social aspects, while discovering the lore behind an extensive universe. I'm an artist with over 15 years for multidisciplinary digital art & design. The topics I cover in my art are usually borderline technology, psychology, philosophy, and the human condition - all, in the context of the digital age and the future that we are building - you can discover more on my Instagram page. With my personality deeply influenced by the hacking culture and the cyberpunk aesthetic, I've always been fascinated by the idea of a world where technology and humanity are intertwined in a way that blurs the lines between the two. Having my art evolved over the years from artworks, to full-blown ARG's, to interactive experiences, and now to a full-blown OS simulation, I've always wanted to create something that would allow people to experience the world I've built in a more immersive way. This is the right medium to do that: the next step in my artistic evolution. I’m deeply inspired by hacking and programming‑driven games: Each of them nailed something important - and each of them also felt like they stopped just short of broader reach or replayability. When I discovered OS.js back in 2020, a thought clicked instantly: What if the OS itself is the game engine and the portal to the mental.os() word? Now is the time to make it happen. This is a work in progress. The project is still under development and may contain bugs and unfinished features. This is the ideal phase to influence direction, architecture, and gameplay systems. Templates let you quickly answer FAQs or store snippets for re-use. Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink. Hide child comments as well For further actions, you may consider blocking this person and/or reporting abuse - High-Fidelity Desktop Environment: Pixel-perfect window manager with snapping, z-indexing, and a global menu bar that feels exactly like a real OS.
- True Virtual Filesystem (VFS): A persistent, permission-aware (rwx) filesystem. Create, delete, and modify files in /home, /etc, and /var.
- Fully Functional Terminal: Core Utils: ls, cd, cat, grep, pwd, cp, mv, rm, mkdir, touch. Advanced: sudo, su, piping (|), redirection (>), and environment variables.
- Core Utils: ls, cd, cat, grep, pwd, cp, mv, rm, mkdir, touch.
- Advanced: sudo, su, piping (|), redirection (>), and environment variables.
- Network & Hacking Simulation: WiFi: Realistic signal strength and bandwidth simulation (WEP/WPA/WPA2/WPA3). DNS: Browser respects /etc/hosts for local domain spoofing.
- WiFi: Realistic signal strength and bandwidth simulation (WEP/WPA/WPA2/WPA3).
- DNS: Browser respects /etc/hosts for local domain spoofing.
- Gamified System Resources: Memory: Apps consume virtual RAM; opening too many apps triggers launch gates. Internet speed: Realistic internet speed simulation based on WiFi signal strength, bandwidth, and security. Battery: Detailed battery health and discharge simulation.
- Memory: Apps consume virtual RAM; opening too many apps triggers launch gates.
- Internet speed: Realistic internet speed simulation based on WiFi signal strength, bandwidth, and security.
- Battery: Detailed battery health and discharge simulation.
- Included Applications: Browser: Tabbed browsing, history, bookmarks, and offline state simulation. Notepad: VS Code-like editor with syntax highlighting for multiple languages (JS, TS, HTML, CSS, JSON, and more). DevCenter: Real-time system diagnostics, process manager, and filesystem explorer. Mail: Email client with attachment downloads and HTML sanitization. Calendar: Event management with drag & drop support. Messages: Chat interface simulation. Media: Photos and Music apps with binary metadata parsing.
- Browser: Tabbed browsing, history, bookmarks, and offline state simulation.
- Notepad: VS Code-like editor with syntax highlighting for multiple languages (JS, TS, HTML, CSS, JSON, and more).
- DevCenter: Real-time system diagnostics, process manager, and filesystem explorer.
- Mail: Email client with attachment downloads and HTML sanitization.
- Calendar: Event management with drag & drop support.
- Messages: Chat interface simulation.
- Media: Photos and Music apps with binary metadata parsing. - Core Utils: ls, cd, cat, grep, pwd, cp, mv, rm, mkdir, touch.
- Advanced: sudo, su, piping (|), redirection (>), and environment variables. - WiFi: Realistic signal strength and bandwidth simulation (WEP/WPA/WPA2/WPA3).
- DNS: Browser respects /etc/hosts for local domain spoofing. - Memory: Apps consume virtual RAM; opening too many apps triggers launch gates.
- Internet speed: Realistic internet speed simulation based on WiFi signal strength, bandwidth, and security.
- Battery: Detailed battery health and discharge simulation. - Browser: Tabbed browsing, history, bookmarks, and offline state simulation.
- Notepad: VS Code-like editor with syntax highlighting for multiple languages (JS, TS, HTML, CSS, JSON, and more).
- DevCenter: Real-time system diagnostics, process manager, and filesystem explorer.
- Mail: Email client with attachment downloads and HTML sanitization.
- Calendar: Event management with drag & drop support.
- Messages: Chat interface simulation.
- Media: Photos and Music apps with binary metadata parsing. - Stage 0 (0.x.x) → Foundation & Usability: Functional desktop OS with real applications and natural usability.
- Stage 1 (1.x.x) → Single-Player Hacking Game: Playable single-player hacking experience (Steam Early Access).
- Stage 2 (2.x.x) → Multiplayer Hacking World: Persistent multiplayer hacking environment (Steamworks). - Hackmud - brilliant multiplayer scripting
- Grey Hack - ambitious PvP and persistence
- Bitburner - elegant JavaScript sandboxing
- else Heart.break() - unmatched atmosphere and immersion - High-fidelity OS simulation inspired by MacOS, Windows, and Linux
- Functional system and core apps
- Proto-gameplay elements
- Looking for early testers, contributors, and curious minds - Discord - chat, help, etc.
- GitHub Discussions - ideas, suggestions, etc.
- mental.os() Universe - lore & more
- CONTRIBUTORS.md - permanent credit for everyone who helped shape the project - Official GitHub repository
- GitHub Pages (Live version)
- GitBook (WIP) - Guides, docs, etc.
- GitHub Releases - Releases
- GitMCP - MCP Server for AI tools
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