Ball X Pit Just Got A Bug X Fix And All The Icons In The...
Roguelite brick-breaker Ball x Pit has become my new "game I play when I'm watching people roleplay" because it's not demanding enough to distract me from all the dicerolling and regional accents, but it does give my hands something to do. Look, it's this or cigarettes and Ball x Pit is the less-crippling of the two addictions.
And now Ball x Pit is slightly better because the November patch fixes a bunch of bugs, and as the top patch note explains, the encyclopedia has been updated with full-color icons. This may seem like a small thing, but the original version not only looked bland, but made it tough to tell at a glance whether you were looking at, say, a poison ball or an ice ball. Now that one is green and the other blue like God intended that's no longer an issue. (It was enough of an annoyance there was even a now-redundant Encyclopedia Colored mod.)
The update also changes the way the retry option works: "Retry no longer causes resources gained in previous run to be lost". I still won't bother with it because I like going back to my base between runs to send the workers pinballing across the fields harvesting resources, even if I don't particularly need any wheat at the minute. It's just pleasant to set them up and watch them go.
As for actual bug bugs, Casino will now reduce the cost of rerolls like it's supposed to, speeding up harvests will no longer reduce the amount of resources you get out of them, and stone soldiers won't get stuck on minibosses any more. The market rates have been improved as well.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Ta
Source: PC Gamer