Battlefield 6 Lead Producer Comes Back From Vacation And...

Battlefield 6 Lead Producer Comes Back From Vacation And...

When I come back to work after a nice long vacation, I open my email client with the sort of dread usually reserved for month-old leftovers at the back of the fridge. Not so for Battlefield 6 lead producer David Sirland, who recently returned from some PTO and immediately asked the entire Battlefield community an irresistible question: "What irks you with BF6 right now?"

The X post attracted over half a million views and 2,000 replies in just over 12 hours. Sirland didn't respond to everybody, of course, but he did comment on a lot of the issues gnawing at players—maps, recoil, dispersion, and that laser targeting bug that's ruining the lives of heli pilots, to name a few. He also noted what fixes we can expect from the next big BF6 patch, which will arrive in the "near future."

Below is a recap of Sirland's impromptu AMA, broken down by topic.

A lot of folks complained about bots in Battlefield 6, to the extent that Sirland wrote a secondary thread outlining exactly how bots are used in the game. None of this is stuff we didn't already know—bots are used to seed servers as they're spinning up and are supposed to be replaced by real players—but he acknowledged that this process might not always work as intended.

PSA: It's clear there is confusion on what makes bots be in games in BF6. Let's break it down November 5, 2025

The bug that lets players climb aboard drones and smash them with a hammer to gain infinite height will be fixed in the next patch. ETA "soon."

It is fixed in a coming (next) patch, patch timings will be published officially.November 5, 2025

One of the hottest topics in Sirland's replies was the server browser and its mediocre state as a browser of servers. The lead producer acknowledged that they haven't done a great job at highlighting the stuff people are actually playing, and mentioned plans to host official servers that can be backfilled by matchmaking (similar to how matchmaking worked in numerous previous Battlefields).

We have a persistent server browser, thats what it is. The UX of filtering this (and finding them) leaves some to wish for, and will be improved for sure. The missing piece is filling persistent servers (officiall ones) from matchmaking when needed, that is not a current featureNovember 5, 2025

We have persistent servers and a server browser. The problem is finding them and keeping them up. Looking into making that easierNovember 5, 2025

Source: PC Gamer