Building A Horror Game In 8 Hours With Kiro AI - My Kiroween...
For the Kiroween 2025 hackathon, I built Layers of Static - a psychological horror experience disguised as a vintage 1970s CRT television. The twist? An AI lives inside it, asking disturbing questions and giving creepy dares.
The real story isn't what I built. It's how I built it.
The hackathon's "Frankenstein" category challenged us to stitch together incompatible technologies into something unexpectedly powerful. My chimera:
Normally, this would take weeks. With Kiro, I shipped in 8 hours.
Kiro is an AI-powered development environment that goes beyond code generation. It's a development partner with:
Think "GitHub Copilot meets project manager meets senior dev who never forgets context."
These docs auto-injected into every conversation. No more "remember, we're building a horror game" every session.
Time saved: ~5 hours of repetitive context-setting.
On Day 1: "We're using ElevenLabs for TTS with a creepy little girl voice."
On Day 2 (after closing/reopening): Kiro remembered. No re-explaining needed.
Source: Dev.to