Deep Rock Galactic's Roguelite Spin-off Is Delayed, But In The...

Deep Rock Galactic's Roguelite Spin-off Is Delayed, But In The...

When it does arrive, spin-off Rogue Core is also getting something miners have asked for for years: a fifth class.

"Let's just get the bad out of the way: we have to postpone the launch of [Deep Rock Galactic:] Rogue Core to early Q2 2026," said Ghost Ship Games director Mikkel Martin Pedersen in a briefing earlier this week. It was a rip-the-band-aid-off opening for a presentation that quickly moved on to what Ghost Ship's doing in the meantime: launching a new season for Deep Rock Galactic, its first since 2024, while it continues work on the roguelite spin-off for next year.

"At Ghost Ship Games we've realized we can't have our cake and eat it at the same time, and do everything ourselves," Pedersen said. That's why the studio is following the Dead Cells playbook, partnering with another developer nearby in Copenhagen to create season six, which will come to Deep Rock early next year.

The big draw for the new season is a spooky biome littered with the giant bones of ancient beasts, with a new enemy species to go with it. There are three types of Ossirans lurking in the Ossuary Depths, including a flying pest called the Scrab, the Pit Jaw, a "living bear trap" that can grab you if you walk over it, and the Bone Collector, which will pop up in other biomes.

The Bone Collectors form the basis for the new season event: they'll flee when found, prompting you to chase them to their lairs full of valuable materials.

The Ossirans will also be your obstacle during new Heavy Extraction missions that see you cutting out chunks of easily breakable amber called resinite from the earth, then attaching them to lift pods to blast out of the cavern. "There are rumors that there's also something inside the resinite, but we don't know for sure what exactly is going on there," hinted Invisible Walls developer Andreas Bech.

Heavy Extraction will be playable in existing biomes as well, but seems particularly well-themed to the new season.

Invisible Walls is working on the new season while Ghost Ship focuses on the next Deep Rock game, Rogue Core. At a glance it looks similar to Deep Rock, with the same art style and four player co-op.

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"It started as us working on this as a potential expansion," said Pedersen. "We were trying to balance having Deep Rock Galactic intact, and it very quickly became a huge problem for us, to make a roguelike where we tear everything apart

Source: PC Gamer