Gaming: Assassin's Creed Hexe loses 2nd director-level developer in as many months

Gaming: Assassin's Creed Hexe loses 2nd director-level developer in as many months

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Unlock instant access to exclusive member features. Get full access to premium articles, exclusive features and a growing list of member rewards. As reported by IGN, Assassin's Creed Hexe game director Benoit Richer has left the project. Richer is the second director-level developer to leave the team this year, with creative director Clint Hocking having departed in February. Richer announced his career move on LinkedIn. According to the website for Servo Games, Richer is a cofounder of the new studio alongside three other former Ubisoft devs: Luc Tremblay, Danny Marcoux, and Alex Droun. On February 25, we reported on the departure of Hexe's creative director, Clint Hocking, who was immediately replaced with Assassin's Creed 4: Black Flag director Jean Guesden. Ubisoft has not yet publicly shared Richer's replacement as game director on Hexe. Any number of things could be going on behind the scenes of Hexe's development, but back-to-back departures in a team's senior leadership is rarely a sign things are going well. Hexe remains a complete mystery otherwise: It's got distinctly witchy vibes, both with its name, as well as the creepy twig version of the Assassin log featured in its 2022 reveal trailer. Ubisoft has described it as being a different sort of game from the open world, action-RPG era of Assassin's Creed that began with 2017's Origins, but that could mean any number of things. In the more near future of the series, we finally got to see Black Flag Resynced last week, the worst-kept secret in gaming. The long-rumored Assassin's Creed 4 remake will release on July 9, and it will apparently still have blood, if you were worried.

Source: PC Gamer