Gaming: Behaviour Interactive lays off more people as 'demand for mobile and casual external development projects has declined' - Complete Guide

Gaming: Behaviour Interactive lays off more people as 'demand for mobile and casual external development projects has declined' - Complete Guide

BI is best known for Dead by Daylight, but it does a lot of other work too, and that's apparently drying up. Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Unlock instant access to exclusive member features. Get full access to premium articles, exclusive features and a growing list of member rewards. Dead by Daylight developer Behaviour Interactive has confirmed the layoff of an undisclosed number of employees, telling Game Developer the cuts were made as a result of reduced demand for external development partnerships. "A portion of Behaviour Interactive’s business has traditionally focused on external development partnerships. In recent months, demand for mobile and casual external development projects has declined," a Behaviour Interactive rep told the site. "As we conclude our remaining engagements and do not foresee comparable opportunities in the near term, we have made the decision to part ways with some colleagues. Those decisions are never easy, and we are grateful for the contributions of the affected employees, who have helped shape Behaviour and support our partners over the years." Founded in 1992, Behaviour Interactive is best known for the long-running asymmetric multiplayer survival horror game Dead by Daylight, but it has credits on numerous other games: It co-developed Fallout Shelter with Bethesda, for instance, and made the Ubisoft-published mobile game Assassin's Creed Rebellion.

Source: PC Gamer