Inside The Gta Mod That Was So Well-written Its Creators Axed It To...
Blue & Blood: Two Modders, 20 years, and the enduring soul of San Andreas
Over 20 years after Carl "CJ" Johnson first tore through Los Santos dual-wielding uzi submachine guns, two modders are bringing it back to life in a way Rockstar never did. Blue & Blood is an ambitious total conversion mod that reimagines the game from the other side of the law—not as a young gangster clawing his way up, but as a cop teetering on the edge of corruption.
The mod drops players into the boots of the LSPD’s most infamous unit, CRASH, in a story that blurs the line between justice and vice. The result is something gritty and unmistakably GTA, and it’s being built by two people: Cascavel, a veteran roleplayer and modder, and giacobbe, a software engineer with a lifelong love for the series.
For Cascavel, Blue & Blood was born out of San Andreas Multiplayer. He spent years on a text-based server called Los Santos Roleplay, crafting characters and stories with hundreds of others in real time. "That experience made me appreciate strong writing and believable characters," he says.
That storytelling instinct followed him into modding. Cascavel began with pedestrian models, launched a successful Blender tutorial series, and explored total conversions like Frosted Winter and Sindacco Chronicles. "With my background in roleplay and storytelling, I knew I could write compelling dialogue and characters," he adds. "The 3D-era community’s still thriving, and seeing that interest persist in 2025 made it feel like the right time to bring Blue & Blood to life."
Cascavel's collaborator, giacobbe, came to the project from a different starting point. "I’ve been a GTA fan since the first game," he says. "I didn’t know much about the modding scene until Cascavel pitched the idea, but I’ve been a software engineer for over a decade, and I’ve always wanted to work on something creative. Even though I knew nothing about GTA scripting, it was a no-brainer."
At first, the duo imagined multiple protagonists spread across San Andreas’s three cities. But one concept stood out: playing as the police. "We thought about LSPD’s most infamous unit, CRASH," says Cascavel. "It felt right. It’s the perfect setup for a morally grey story."
That premise gave them freedom to explore the contradictions that make GTA tick—where good intentions slide in the wrong direction, and heroes morph into villains. "There’s been a gap for a police-themed GTA story," adds giacobbe. "Rockstar’s never done it, and no on
Source: PC Gamer