Gaming: Keyboard Is King In This Game Where You Have To Type Words To Do...
I have typed the word "pistol" so many times I genuinely forget how to spell it. I go over and over again. Pil—no, that's wrong. Pistl—no, also wrong. Pit—WRONG AGAIN. Blocks descend on me as my brain goes into overdrive and my HP gets decimated. How the hell do you spell pistol again?
The repetitiveness may be bad for my brain, my keyboard, and my sanity. But for Typing Break, that's the name of the game. If I want a weapon, I must type it. Hell, I had to literally type the word "start" to start the game. No clicking here, mouse bozos.
I begrudgingly admit I didn't quite understand Typing Break's demo in the first few minutes. What, I just type "pistol" or "fury pistol" over and over again? Not particularly exciting.
But the "fury" part is one of Typing Break's affixes, and managing different affixes and weapons on cooldown becomes a frantic, fast-paced challenge for my fingers and my ability to consistently spell the same word without my brain going into meltdown.
It's a roguelike, so clearing a wave of enemies usually nets me enough EXP that I can pick from one of three upgrades to make my word-powered weapon even more powerful. I can add another weapon to my repetoire—like a sniper rifle that blasts out heavy, precise shots, or a shotgun that spreads wildly for enemy blocks that are a little too close to going over my defense line and at risk of draining my precious HP.
Other affixes include turning those weapons into piercing shots, adding burn or frost modifiers to them, or even spawning a little turret of my chosen weapon and providing assistance for a short while.
On my first run, I mess up and spread myself too thin with four affixes and three weapons. Managing the cooldowns of each one is surprisingly taxing as I'm trying to type words with razor-sharp accuracy, and I keep accidentally firing nothing at all. There's also punishingly little buffer to Typing Break—something I hope is implemented—meaning when I had queued stuff up ready to go, even if I was just a hair early with it then nothing would happen.
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My second run, however, goes much better. I hone in on making my pistol ultra-powerful with a ton of ammo, and grab a turret affix to help out when things start looking a bit dicey. I absolutely fly through the demo waves thanks to my renewed focus—seriously, I was trying to grab a screenshot of gameplay but I was annihilating enemies bef
Source: PC Gamer