New Megabonk Review (2026)

New Megabonk Review (2026)

This 3D take on the Vampire Survivors’ formula is brilliant dumb fun that’ll have you bonking monsters for hours. Eww.

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Skate Story, Pro Skater 3+4 Remake, dodgy free-to-play Skate… 2025 was a big year for fans of four-wheel-planked fun. But none of those pretenders could beat Megabonk, secretly the greatest skating game of them all. That’s because Megabonk stars Calcium, the skateboarding skeleton in sunglasses who throws bones at monsters while kickflipping out of attack range. I love him. I would die for him. Oh, he’s clearly already dead? Well, I’d die for him anyway.

What is it? 3D auto-attacker where you explore and fight hundreds of monsters.Release date September 18, 2025Expect to pay $10/£8.50Developer vedinandPublisher vedinandReviewed on Asus ROG AllySteam Deck VerifiedLink Steam page

Megabonk is ridiculous. It stars a knight called Sir Oofie and a shirtless hunk called Megachad. You microwave items to clone them, just like how real microwaves don’t work. One character is described as ‘the Megabonk Discord bullied me into adding this character’ and another one is called Birdo, which I’m sure Nintendo’s lovely lawyers would agree is all in good fun.

And it is good fun. It’s a game about wandering around auto-attacking as many monsters as possible. You pick a hero (did you really have to pick Megachad?) and then spawn in a procedurally-generated map full of chests, totems, shrines, and a crucial boss gate that you need to track down. You’ve got ten minutes to find that gate and spawn the boss before waves of angry ghosts come to finish you off.

There were a few games last year that we didn't have time to review, so we're kicking off 2026 by rectifying some of those omissions. Sorry we're late!

Before the spirits show up, hundreds of other monsters would like to say hello. They’re constantly spawning and closing in from all sides. You have to focus on dodging enemies, timing those auto-attacks, gathering the precious experience gems monsters drop, and making sure you’re buffed enough by the time you face the final boss. It plays like an action-RPG on permanent fast-forward, where you’re never more than a few seconds away from levelling up or collecting another reward to enhance your bonking abilities (oh grow up).

If Megabonk’s developer claimed

Source: PC Gamer