Tools: Scaling Legacy Codebases with Rust: A Lead QA Engineer’s Approach to Massive Load Testing

Tools: Scaling Legacy Codebases with Rust: A Lead QA Engineer’s Approach to Massive Load Testing

Source: Dev.to

Scaling Legacy Codebases with Rust: A Lead QA Engineer’s Approach to Massive Load Testing ## The Context ## Why Rust? ## Developing the Load Generator ## 1. Setting Up the Project ## 2. Managing Load & Stability ## Results & Reflection ## Conclusion ## 🛠️ QA Tip Handling massive load testing in legacy systems often presents significant challenges: limited modern tooling, performance bottlenecks, and the risk of destabilizing existing infrastructure. As a Lead QA Engineer, I leveraged Rust’s performance and safety features to develop a solution that not only stress-tested our legacy codebases but did so with minimal disruption. Our system was built on an aging codebase primarily written in Java and C++. These languages, while reliable, lacked modern asynchronous features, making high-volume load generation cumbersome and resource-intensive. Traditional load testing tools either lacked the required throughput or couldn’t integrate seamlessly with our existing environment. The core goal was to generate a sustained, high-intensity load that could simulate thousands of simultaneous users without crashing the system, all while running on an environment shared with production services. Rust’s blend of safety and performance made it an ideal choice for this task. Its zero-cost abstractions, efficient memory management, and async capabilities allowed us to write high-performance load generators close to the metal. Furthermore, Rust’s strong type system reduces the risk of bugs in complex concurrency scenarios, which are typical in load testing frameworks. We initiated the project with a focus on asynchronous networking. Using tokio, Rust’s async runtime, we created a scalable, non-blocking client capable of handling tens of thousands of connections. This code snippet spawns 10,000 concurrent TCP connections, asynchronously sending simple HTTP GET requests to our server. To generate sustained load, I implemented adaptive ramp-up strategies and throttling mechanisms. Rust’s tokio timers helped control request rates, ensuring the load was high yet controlled. This approach allowed us to gradually increase load, preventing sudden spikes that could skew results or crash the system. Using Rust for load generation within our legacy environment achieved throughput levels previously unattainable with conventional tools. The safety guarantees minimized runtime errors, making our testing process more reliable. The main takeaway is that integrating a Rust-based load generator works best when tightly coupled with existing infrastructure—via REST APIs, message queues, or direct socket connections—allowing for flexible, high-performance testing. Incorporating Rust into legacy load testing workflows provides a robust, scalable solution capable of handling massive volumes with precision and safety. While porting or integrating new codebases into older systems requires planning, the performance benefits and stability gains from Rust make it a strategic choice for resilient testing at scale. This methodology is adaptable across various legacy infrastructures, unlocking new possibilities for performance validation and incremental modernization efforts. Tags: rust, loadtesting, performance To test this safely without using real user data, I use TempoMail USA. Templates let you quickly answer FAQs or store snippets for re-use. Are you sure you want to hide this comment? It will become hidden in your post, but will still be visible via the comment's permalink. Hide child comments as well For further actions, you may consider blocking this person and/or reporting abuse COMMAND_BLOCK: use tokio::net::TcpStream; use tokio::io::{AsyncWriteExt, AsyncReadExt}; #[tokio::main] async fn main() { let mut handles = vec![]; for _ in 0..10000 { let handle = tokio::spawn(async { match TcpStream::connect("127.0.0.1:8080").await { Ok(mut stream) => { stream.write_all(b"GET / HTTP/1.1\r\n\r\n").await.unwrap(); let mut buf = vec![0; 1024]; stream.read(&mut buf).await.unwrap(); }, Err(e) => eprintln!("Connection error: {}", e), } }); handles.push(handle); } futures::future::join_all(handles).await; } Enter fullscreen mode Exit fullscreen mode COMMAND_BLOCK: use tokio::net::TcpStream; use tokio::io::{AsyncWriteExt, AsyncReadExt}; #[tokio::main] async fn main() { let mut handles = vec![]; for _ in 0..10000 { let handle = tokio::spawn(async { match TcpStream::connect("127.0.0.1:8080").await { Ok(mut stream) => { stream.write_all(b"GET / HTTP/1.1\r\n\r\n").await.unwrap(); let mut buf = vec![0; 1024]; stream.read(&mut buf).await.unwrap(); }, Err(e) => eprintln!("Connection error: {}", e), } }); handles.push(handle); } futures::future::join_all(handles).await; } COMMAND_BLOCK: use tokio::net::TcpStream; use tokio::io::{AsyncWriteExt, AsyncReadExt}; #[tokio::main] async fn main() { let mut handles = vec![]; for _ in 0..10000 { let handle = tokio::spawn(async { match TcpStream::connect("127.0.0.1:8080").await { Ok(mut stream) => { stream.write_all(b"GET / HTTP/1.1\r\n\r\n").await.unwrap(); let mut buf = vec![0; 1024]; stream.read(&mut buf).await.unwrap(); }, Err(e) => eprintln!("Connection error: {}", e), } }); handles.push(handle); } futures::future::join_all(handles).await; } CODE_BLOCK: use tokio::time::{sleep, Duration}; // Example: ramp-up function async fn ramp_up(target_connections: usize, duration: Duration) { let interval = duration / target_connections as u32; for _ in 0..target_connections { // Launch a connection tokio::spawn(async { // connection code... }); sleep(interval).await; } } Enter fullscreen mode Exit fullscreen mode CODE_BLOCK: use tokio::time::{sleep, Duration}; // Example: ramp-up function async fn ramp_up(target_connections: usize, duration: Duration) { let interval = duration / target_connections as u32; for _ in 0..target_connections { // Launch a connection tokio::spawn(async { // connection code... }); sleep(interval).await; } } CODE_BLOCK: use tokio::time::{sleep, Duration}; // Example: ramp-up function async fn ramp_up(target_connections: usize, duration: Duration) { let interval = duration / target_connections as u32; for _ in 0..target_connections { // Launch a connection tokio::spawn(async { // connection code... }); sleep(interval).await; } }