Gaming: Skyrim Lead Says The $100 Videogame May Not Be The Best Idea: 'i...

Gaming: Skyrim Lead Says The $100 Videogame May Not Be The Best Idea: 'i...

"I don't think players look at the hours of experience per price of the title once it gets past a certain number."

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Bethesda veteran and Skyrim lead designer Bruce Nesmith has done a new interview with PressBoxPR going over his considerable time at the studio: among the topics addressed are why Bethesda shouldn't switch to Unreal Engine, Todd Howard's "seagulling" habits, and one bit of deep cut lore that had PCG's Joshua Wolens despairing.

Nesmith is asked at one point about the debate over $100 games, which has been going on for years now but feels especially acute in the year of our lord Grand Theft Auto 6, which some expect to set a new premium price point. The argument is that spiralling budgets and the relatively steady price of games over the years makes such an increase inevitable, and perhaps even essential to the industry's future well-being.

Source: PC Gamer