Gaming: 'the Reason Why We're So Beloved In The Videogame Industry And...
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Nvidia CEO Jensen Huang spoke at the Morgan Stanley Media and Telecom Conference yesterday, and, yes, AI and a celebration of Nvidia's recent successes were very much on the table.
After a somewhat subdued opening ("Wow, no music, no walk on music, no roaring applause?" said Huang, jokingly), the Nvidia head honcho got down to the business of explaining how his company developed into the titan it is today, and its importance to the videogame industry.
"Well, the answer is, as it turns out, we started the company with the idea of creating a new computing platform, a new way of doing computing" said Huang.
"And the type of things that we were extremely good at are algorithms, because the inner loop of the software tends to be about 5% of the code, but 99% of the compute time. And back then, the algorithms in the world of computers was quite rare. And one of the most important algorithms was computer graphics, the simulation of light and how light travels through space."
"And so while computer graphics was used for things like animation movies... it was during that time where computer graphics was becoming more capable, and we could simulate virtual reality with it, and we applied it to creating a new industry, which did not exist at the time called videogames."
"And so 3D graphics was modernized in my time, consumerized in my time", Huang continued. "And the whole videogame industry was created in my time."
Which is... quite the bold claim, I guess. Allowing for hyperbole, it's difficult to underestimate the impact of Nvidia's graphics technology on the games industry as a whole, although I think many will (correctly) argue that videogames have been a thing since... oooh, the 70s at least. Perhaps even the late 40s, depending on who you ask.
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Source: PC Gamer