Upcoming Best Weapons In Arc Raiders

Upcoming Best Weapons In Arc Raiders

All the guns you should keep an eye out for topside.

Arc Raiders might be the most welcoming extraction shooter I've played, but it's still far from easy. With terrifying Arc robots and potentially even other players gunning for you, you've got to have the tools to defend yourself. That's why you want one of the best weapons.

By nature of it being an extraction shooter, however, it's not a matter of simply equipping the best gun in your loadout and venturing out topside. No, you'll have to find, craft, or buy higher-quality weapons. That takes time, and you can always lose them in a matter of seconds.

With that in mind, below, I'll recommend the best weapons for each 'stage' of Arc Raiders, beginning with the strongest cheap weapons, and moving all the way up to the rarest, which aren't necessarily the best in all situations. Generally, if you lose a shootout against other players, it's probably more so down to your strategy and positioning than your gear, as most high-end guns are designed to improve versatility or handling over pure DPS.

These are the kinds of weapons that you either get heaps of in free loadouts or are so dirt cheap to craft or buy that you won't shed a tear when you lose them. That's not to say they're not powerful in their own right, but there's room for improvement.

Despite being a common-quality rifle, the Ferro is actually one of the best guns in the entire game, thanks to its high power and incredibly low price. In fact, you can craft one for just five metal parts and two rubber parts at the Gunsmith.

Early on and even into the later stages, it's easily your best option against all Arc enemies due to its high armour penetration. Likewise, it's a great icebreaker against enemy players, often breaking their shield or outright killing them in a single shot, letting you quickly finish them off with another weapon.

The only downsides to the Ferro are that it's relatively heavy early on (8kg) and requires reloading between every shot—though upgrades do significantly reduce reload time. Combined, it's somewhat hard to use in close range, especially if you don't have a secondary weapon.

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It might sound counterintuitive, but the semi-automatic Kettle is my preferred pick over the full-auto Rattler. Its low armour penetration makes it almost useless against Arc robots (that's why I often pair it with the Ferro), but it burns through e

Source: PC Gamer