Gaming: Warhammer 40k: Dark Heresy Might Just Have Everything I Want From A...

Gaming: Warhammer 40k: Dark Heresy Might Just Have Everything I Want From A...

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After 132 hours of Rogue Trader, I wasn't sure I had another one in me so soon. Another dense, grimdark RPG set in the miserable far-flung future. But I love that miserable far-flung future, so flinging caution to the wind I took up the mantle of Acolyte of the Inquisition in Warhammer 40k: Dark Heresy.

The good news is that Dark Heresy is not just more Rogue Trader—not that this would be a bad thing. Sure, it's the same art style, same UI, same engine. There are a long list of similarities. But fundamentally this is a very different style of RPG, one that serves a different fantasy and boasts a brand new focus.

Where Rogue Trader effectively made you a monarch, responsible for entire worlds, answerable to basically no one in your frontier fiefdom, in Dark Heresy you're pretty much a cop. Granted, you're a cop with a huge amount of power, influence and leeway, but you've got bosses and orders and a job to do. Sometimes the job is murder. But most of the time it's conducting investigations and uncovering conspiracies.

Source: PC Gamer