Gaming: Witcher 3 Mod Restores A Darker Ending For The Hearts Of Stone...
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Get sneak previews, exclusive competitions and details of special events each month!
Brothers in Arms is a mod for The Witcher 3 that combines bug fixes with restoration of cut content. It's a frequently updated mod—last time we checked it restored a bunch of dialogue, including a Yennefer romance scene—but the most recent update is particularly substantial. The lengthy list of additions in version 3.1.0 includes the note: "Restored a completely new plotline - Shani's fate during Hearts of Stone expansion. Features a new ending for the expansion (optional)."
As shown by YouTube's exhaustive Witcher 3 documenter xLetalis in the video above, this plotline helps explain why Shani returns in the Hearts of Stone expansion. At one point in development her life would have been at stake if you crossed the expansion's villain Gaunter O'Dimm.
The restored scenes use dialogue found in the game files, which suggests this plotline was cut quite late in development, but everything else has been made from scratch. It's incredible how well it fits, with everything from camera angles to character animations and lip-sync up to the standard of the rest of the game.
Source: PC Gamer