Gaming: Wow's Expansion Pre-patch Event Has Buffed Its Rewards After Being...

Gaming: Wow's Expansion Pre-patch Event Has Buffed Its Rewards After Being...

It is March 2024. Plunderstorm releases, and Blizzard eases up on its grind shortly after player complaints. It is May 2024. Blizzard releases Mists of Pandaria: Remix, and adjusts its Bronze rewards after players complain about an unnecessary grind. It is August 2024. World of Warcraft players aren't pleased with the pre-patch event for The War Within, and less than a week later, Blizzard updates the event to have less stingy rewards.

It is October 2024. I am writing about how Blizzard has done this four times in a year, once more (with feeling) during the anniversary event. It is November 2024. Director Ion Hazzikostas outright says, "while playing a bit of that guessing game of trying to pick the right values, we may tend to err on the conservative side" because "we can always buff the rewards. We're never going to nerf the rewards, really, right?"

It is January 2026. You'll never guess what happened.

World of Warcraft: Midnight's pre-patch event has been released, and players have been complaining that it's a little stingy—the event itself is neat, mind. You run around the Twilight Highlands and do World Quests, kill rares, and knock over weeklies for insignias, which you can spend either on catch-up gear or some cool transmogs, housing items, yadda yadda.

The issue is twofold—firstly, you need these insignias for both the catch-up gear and the cool cosmetics stuff, although to be fair to Blizzard, there are cosmetic-only versions of the gear you can snap up for a fraction of the price, so it's learnt its lesson from MoP: Remix.

The second issue is that this gear was expensive, requiring 40 insignias. The weekly quest gives you 40, but it's only once per Warband per week—ie,, you're only getting one bit of kit across your entire roster. Otherwise, you had to kill rares and do world quests. Initially, the rares themselves dropped one insignia per kill.

You could also get gear drops from them directly, but that's throwing yourself upon the mercy of RNG, and you could only get one per day per character because… uh. Er. Don't think about it.

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Basically, it was slow and weirdly miserly for an event whose gear is going to be made obsolete when Midnight itself releases in March. Welp! That's all been adjusted, now. Here's a few developer posts along those lines:

And, listen—I've got plenty of sympathy for Blizzard when it pulls out a big stonking event

Source: PC Gamer